We encourage everyone to apply and look forward to hearing from you! You can apply by sending us an email at:

Please include a link to your portfolio.

3D Artist

We are excited to have secured funding for our new game, a mind-bending sci-fi puzzle adventure inspired by 'The Legend of Zelda' and 'Portal', and we are looking for a full-time 3D artist to join our team, starting as soon as possible.


You will be part of a team designing and building 3D environment art for our top down perspective game in collaboration with our lead artist and creating areas based on pre-existing environments, level blockouts and concept sketches. There will be a strong focus on iteration and making the art elevate the puzzle designs.


  • Professional experience with 3D modelling for video games
  • Self-motivated and enthusiastic about environment design, level design, architecture, characters/creatures, machines/objects
  • Fluent in English
  • Ability to work in and adapt to a minimalist stylized aesthetic
  • Experience with Unity is a big plus
  • Experience with Cinema 4D is a plus
We strongly favor candidates who are willing to move to Copenhagen.

Unity Developer

We are looking for an experienced full-time Unity Developer to join our team as soon as possible.


Your primary responsibility will be leading the porting process of our games to major console platforms in cooperation with our technical team. You will assist in ensuring optimal performance across delivery platforms. You will also help us develop game systems such as save game functionality, audio engine integration and level streaming.


  • Professional experience developing and maintaining core systems in Unity
  • Experience in performance optimization of games
  • Self-motivated and enthusiastic about the technical side of game development
  • Fluent in English
  • Experience with porting one or more games to consoles is a big plus
  • Experience working with multiple platforms in Unity is a plus

Please include a short description of a project that you played a central part in, and briefly describe one or more technical challenges that you had to overcome.